(01-05-2011, 10:30 AM)Zerox Wrote: Well importing it with DAE 1.4 importer yields me this on Blender:
It crashes at HipN.
DAE 1.3.1 importer reports no errors but nothing appears to actually be imported.
That's what I was afraid of. Where am I going wrong? I'm selecting everything while it's being exported (to collada 1.4), and on my system, I don't even see that much of the skeleton when trying to re-import. Do I need to select the mesh(es) last? Actually apply the modifiers to the mesh(es)?
My previous experience with exporting to .dae requires I don't apply the armature deform, and those attempts get used in the target application perfectly.
This here is what I see when I hit the P key in Blender.