01-05-2011, 05:57 PM
If you still want to, here's a quick idea of what to do.
Keep the screenshot of TiledGGD up there in mind, especially the Palette settings (particularly Mode: Tiled). All the graphics in the game are in that one file that is opened (not just like characters and trees, but also area titles in English and Japanese). So open that up and set up TiledGGD (or GGD, because I can't think of many programs that let you for the palette into tiled) and change the offset to 40 (granted you'll to change the offset for everything but 40 is the magic number). Whatever you plan to rip, scroll through the blocks until you get random crap after a set (that will be the palettes for the set). If you did it right, each 256*256 block will have it's own palette (11 blocks will have 11 palettes, 5 blocks will have 5, etc.).
Hopefully that helps.
Keep the screenshot of TiledGGD up there in mind, especially the Palette settings (particularly Mode: Tiled). All the graphics in the game are in that one file that is opened (not just like characters and trees, but also area titles in English and Japanese). So open that up and set up TiledGGD (or GGD, because I can't think of many programs that let you for the palette into tiled) and change the offset to 40 (granted you'll to change the offset for everything but 40 is the magic number). Whatever you plan to rip, scroll through the blocks until you get random crap after a set (that will be the palettes for the set). If you did it right, each 256*256 block will have it's own palette (11 blocks will have 11 palettes, 5 blocks will have 5, etc.).
Hopefully that helps.