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Zerox's Super Smash Bros Melee Rips
#27
Oh nice, those came out really well good job.

I think I liked the fighting polygons a little better since they were more varied, but the wireframes are still pretty cool.
I really do hate to complain about something that could be seen as so minor, but I could tell from the Male wireframe when I took a better look that these are a little bit off.
[Image: wiresa.jpg]

Crappy image with a lack of anti-aliasing aside (he unposes at match start so I couldn't pause and take a screen), even taking into account the perspective of my screen your wireframe seems a little too stretched vertically. Scaling him vertically to about 80% gets him looking a bit better. Female wireframe seems to be suffering from the same thing though its a little harder to tell. The fix would be the same though.

I really hope you don't take it personally or anything its just that if there's minor issues like that I'd prefer if we could fix them now before they get distributed to other people through the site.
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Messages In This Thread
Zerox's Super Smash Bros Melee Rips - by Zerox - 12-31-2010, 12:32 AM
RE: Zerox's Super Smash Bros Melee Rips - by Shadowth117 - 01-07-2011, 03:01 PM

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