01-12-2011, 11:59 PM
(01-12-2011, 10:22 PM)Fuchikoma Wrote: each gun its suposed to cover a need in the class's gameplay, withlist the tradeoff is already picking said weapon over another rather than a direct impact on the class's attributes such as giving more or less speed, etc.
but with the recent slew of weapons, do you think this really applies anymore?