01-18-2011, 01:16 AM
Looks like a lazy edit to me; but anyways:
Hat is too small for the head, angle of face doesn't match that of the hat, just noticed ugly linework/shading on the neck.
the neck isn't properly connected to the head (it's too far forward)
the shoulders are very anatomically awkward (and his left/our right arm sticks up out of the "shoulder" awkwardly as well)
the torso is rather lazily added in and poorly shaded (if at all)
the leg appears to be bent in a strange way
his right hand is very flat and lazily pixeled in.
The overall angle of each of the elements in the sprite is inconsistent and the anatomy of the character is awkward and rather poorly shaded; try spending more time working on sprites instead of making lazy edits. I'd suggest sketching the character before spriting 'im.
Hat is too small for the head, angle of face doesn't match that of the hat, just noticed ugly linework/shading on the neck.
the neck isn't properly connected to the head (it's too far forward)
the shoulders are very anatomically awkward (and his left/our right arm sticks up out of the "shoulder" awkwardly as well)
the torso is rather lazily added in and poorly shaded (if at all)
the leg appears to be bent in a strange way
his right hand is very flat and lazily pixeled in.
The overall angle of each of the elements in the sprite is inconsistent and the anatomy of the character is awkward and rather poorly shaded; try spending more time working on sprites instead of making lazy edits. I'd suggest sketching the character before spriting 'im.