01-20-2011, 03:50 PM
Hm.
While those are some valid ideas in changing the mechanics but keeping the flavour the same - the main idea that drew me to this CCG concept was the baility to build and customise mechs. I felt a system like that combined really well with the CCG format; and I would be extremely dissapointed to see that stop being the focus - or worse still leave the game entirely.
But by all means, that's just me. Flesh that idea out some more, and I'll be happy to give my 2 Cents along the way.
While those are some valid ideas in changing the mechanics but keeping the flavour the same - the main idea that drew me to this CCG concept was the baility to build and customise mechs. I felt a system like that combined really well with the CCG format; and I would be extremely dissapointed to see that stop being the focus - or worse still leave the game entirely.
But by all means, that's just me. Flesh that idea out some more, and I'll be happy to give my 2 Cents along the way.