01-20-2011, 11:19 PM
Not really, most of those bones that are high in the hierarchy are just placed at 0,0,0. Design wouldn't be a problem. I'm not sure what some of the stuff in Brawl Box or hexing that you'd have to do to get it working, but I can't imagine it'd be much seeing as they're just simple, normal bones once a model is converted to a regular format.