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Atari Style Gamegirl Sprites
#1
Sorry Gors, I can't do Atari very well Cry

[Image: Jmc9L.gif]

Code:
Frame0
        .byte #%11011000;$62
        .byte #%01001000;$62
        .byte #%01001000;$62
        .byte #%01111010;$62
        .byte #%01111010;$62
        .byte #%11111110;$62
        .byte #%11111110;$62
        .byte #%01111100;$62
        .byte #%00110000;$62
        .byte #%11111100;$FA
        .byte #%01101100;$FA
        .byte #%01101100;$FA
        .byte #%11111100;$FA
        .byte #%11111111;$62
        .byte #%11111101;$62
        .byte #%11111100;$62
        .byte #%01111000;$62
        .byte #%11000000;$62
        .byte #%11000000;$62
        .byte #%01100000;$62
Frame1
        .byte #%11011000;$62
        .byte #%01001000;$62
        .byte #%01001000;$62
        .byte #%01111010;$62
        .byte #%01111010;$62
        .byte #%11111110;$62
        .byte #%11111110;$62
        .byte #%01111100;$62
        .byte #%00110000;$62
        .byte #%11111100;$FA
        .byte #%10110100;$FA
        .byte #%10110100;$FA
        .byte #%11111100;$FA
        .byte #%11111110;$62
        .byte #%11111010;$62
        .byte #%11111000;$62
        .byte #%01111100;$62
        .byte #%01000000;$62
        .byte #%01000000;$62
        .byte #%00100000;$62
Frame2
        .byte #%11011000;$62
        .byte #%01001000;$62
        .byte #%01001000;$62
        .byte #%01111010;$62
        .byte #%01111010;$62
        .byte #%11111110;$62
        .byte #%11111110;$62
        .byte #%01111100;$62
        .byte #%00110000;$62
        .byte #%11111100;$FA
        .byte #%10111100;$FA
        .byte #%10111100;$FA
        .byte #%11111100;$FA
        .byte #%11111110;$62
        .byte #%11111010;$62
        .byte #%11111000;$62
        .byte #%01111100;$62
        .byte #%01000000;$62
        .byte #%01000000;$62
        .byte #%00100000;$62
Frame3
        .byte #%11011000;$62
        .byte #%01001000;$62
        .byte #%01001000;$62
        .byte #%01111010;$62
        .byte #%01111010;$62
        .byte #%11111110;$62
        .byte #%11111110;$62
        .byte #%01111100;$62
        .byte #%00110000;$62
        .byte #%11111100;$FA
        .byte #%10110100;$FA
        .byte #%10110100;$FA
        .byte #%11111100;$FA
        .byte #%11111110;$62
        .byte #%11111010;$62
        .byte #%11111000;$62
        .byte #%01111100;$62
        .byte #%01000000;$62
        .byte #%01000000;$62
        .byte #%00100000;$62
Frame4
        .byte #%11011000;$62
        .byte #%01001000;$62
        .byte #%01001000;$62
        .byte #%01111010;$62
        .byte #%01111010;$62
        .byte #%11111110;$62
        .byte #%11111110;$62
        .byte #%01111100;$62
        .byte #%00110000;$62
        .byte #%11111100;$FA
        .byte #%01101100;$FA
        .byte #%01101100;$FA
        .byte #%11111100;$FA
        .byte #%11111111;$62
        .byte #%11111101;$62
        .byte #%11111100;$62
        .byte #%01111000;$62
        .byte #%11000000;$62
        .byte #%11000000;$62
        .byte #%01100000;$62
ColorFrame0
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$FA;
        .byte #$FA;
        .byte #$FA;
        .byte #$FA;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
ColorFrame1
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$FA;
        .byte #$FA;
        .byte #$FA;
        .byte #$FA;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
ColorFrame2
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$FA;
        .byte #$FA;
        .byte #$FA;
        .byte #$FA;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
ColorFrame3
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$FA;
        .byte #$FA;
        .byte #$FA;
        .byte #$FA;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
ColorFrame4
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$FA;
        .byte #$FA;
        .byte #$FA;
        .byte #$FA;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
        .byte #$62;
Thanked by: Iceman404, Vipershark


Messages In This Thread
Atari Style Gamegirl Sprites - by Sengir - 01-21-2011, 11:54 AM
RE: Atari Style Gamegirl Sprites - by Gors - 01-21-2011, 09:05 PM
RE: Atari Style Gamegirl Sprites - by Sengir - 01-21-2011, 10:23 PM
RE: Atari Style Gamegirl Sprites - by Gors - 01-22-2011, 10:04 AM
RE: Atari Style Gamegirl Sprites - by Sengir - 01-22-2011, 10:45 AM
RE: Atari Style Gamegirl Sprites - by Vipershark - 01-23-2011, 03:36 PM
RE: Atari Style Gamegirl Sprites - by Gors - 01-24-2011, 10:43 AM

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