Quote:First thing to stand out to me is that the portion of the body that is standing up appears to be a fair amount less than half of the body length. If it's supposed to be 5'11" long then the rest of the body should be shorter.
Yeah, I think I'll go ahead and swing the tail the other way, like Previous suggested. Seeing the entire tail length should make it look shorter.
Quote:Also, I think the snout should be bigger and the uppermost jag of that 'ear' thing should be longer than the others.
The eyes somehow give him a sad look.
Fixing both of those, and I'll play around with the eyes as well. =]
Quote:If it's supposed to be 5'11", why is the majority of it's body on the floor, and the rest of it makes up to 3 feet?
Because the pokedex entry for snake-like pokemon (onix, ekans, etc) all have "height" that is really its length. So the height in this sprite should be equivalent to if it was completely stretched out and vertical.
Quote:i would be wise to avoid snake-like pokemons since they are most likely to fuck up your perception of their heigh/width. stick to humanoid/standing pokemon like hitmonlee or mr mime to secure a more accurate scale first so you could secure a more easier scale to follow and you'll be fine.
The scale I have going now is that one inch = one pixel (plus an extra pixel for every foot, so super small pokemon will be a little more visible) and I think that should be pretty okay. Though, I'll sprite hitmonlee after I finish up dratini and adjust the scale to what looks best, as you've suggested.
Thank you all for your comments, a new draft should be done soon today. =]
Edit: Here's the newest version of dratini:
I can't seem to make eyes on dratini that don't look a little bit sad, but with the larger "ears" and snout, I think it's a little bit better. The length should be proportional, as well. Anything wrong with it?