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Silent Hill (5)Homecoming models
#9
(02-08-2011, 08:02 PM)Shadowth117 Wrote: Alright, well I know what the issue is. The guruware import/export plugin that Max 09 uses for .obj files screws up when importing this type of .obj. Not sure why, but whatever. Sorry for blaming you.

If you don't mind though, I'd like to convert them to the newer format before putting them on the site. As far as I can tell its backwards compatible with older programs, but for whatever reason can't import whatever version of the file that Milkshape exports. It seems to work in Blender, but I'd be willing to bet it wouldn't it wouldn't work in any version of Max or maybe even Maya at or past version 09.

Edit: Also, about converting textures its not hard to just convert them and edit the .mtl in notepad to look for the .png textures rather than the .tga ones if you don't feel like reassigning the materials in Milkshape.

2 things.. it does work in max. heres a pic i took a while ago. [Image: 76616_129481850440345_100001355924135_14...2673_n.jpg]

and 2, i cant convert them because one - i dont have a converter,2 my photoshop is broken... literally broken. i click it, it doesnt work.. it just loads and never opens. 3, ms paint would make it look horrible.
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Messages In This Thread
Silent Hill (5)Homecoming models - by sonickjuice - 02-06-2011, 04:28 PM
RE: Silent Hill (5)Homecoming models - by sonickjuice - 02-09-2011, 05:01 PM
RE: Silent Hill (5)Homecoming models - by willlll - 02-20-2011, 03:18 PM

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