02-09-2011, 06:44 PM
(02-09-2011, 06:44 AM)Enscripture Wrote:If the animation is long enough and you have a good eye, you can grab the whole sprite from the zsnes quicksaves by using vSNES. I don't know which tile ripper you use, but I can imagine that's it's more convenient than splicing his sprites together.(02-09-2011, 05:19 AM)Davy Jones Wrote: Screen rips were not possible?
Well, certain frames were 'When-Grabbed" and I had to tile-rip to get the whole sprite. Other ones had some stupid dust flying up, and I had to tile rip those, also. And, I also had to tile-rip his grabs and throws. He actually had a lot of frames, for a SNES game. And tile rip his character select picture.
EDIT: Damn it! Re-upped Chelnov. I forgot his blocking animation > Also added his stage.