02-11-2011, 01:25 PM
Added:
Ghostbusters (Genesis)
Enemies and Bosses
The sprites didn't cause much trouble but the palettes certainly did a bit. It doesn't help that under pressure makes things worse to the point that I wonder is ripping sprites really worth the effort?
DJ Boy (Genesis)
Playable Character
Ripped from a savestate but I did check the game all the way through for this breakdancer. Luckily it is an early game though that stores most things in memory and only changes when a boss appears.
Updated:
The Steel Empire (Genesis)
Playable Character
Not only was I missing the poses that DarkWolf mentioned but also the cutscene sprites from Stages 6 and 7 as well as all of the palettes. Now it is complete and a lesson has been learnt, when you have to rip from savestates make sure that you play through the entire game even with cheats to make sure that you got them all.
Ghostbusters (Genesis)
Enemies and Bosses
The sprites didn't cause much trouble but the palettes certainly did a bit. It doesn't help that under pressure makes things worse to the point that I wonder is ripping sprites really worth the effort?
DJ Boy (Genesis)
Playable Character
Ripped from a savestate but I did check the game all the way through for this breakdancer. Luckily it is an early game though that stores most things in memory and only changes when a boss appears.
Updated:
The Steel Empire (Genesis)
Playable Character
Not only was I missing the poses that DarkWolf mentioned but also the cutscene sprites from Stages 6 and 7 as well as all of the palettes. Now it is complete and a lesson has been learnt, when you have to rip from savestates make sure that you play through the entire game even with cheats to make sure that you got them all.