02-15-2011, 01:50 PM
these should all be standard:
-all cutscenes are both pausable and skippable
-all dialog should come with subtitles that can be toggled on/off
-the tutorial sequences are skippable
-customizable control schemes
-if the game is particularly long, "Hard" mode should be available from the start
-if you're going to have Trophies / Achievements / Skill Points /etc, make them things that are actual accomplishments, not "Turn on the Game! - 100G" or "Silver Trophy - Complete Story Mode!"
Things I'd personally like to see more of:
-concept art galleries as rewards for beating certain game modes
-sound tests
-bring back fun cheat codes
-all cutscenes are both pausable and skippable
-all dialog should come with subtitles that can be toggled on/off
-the tutorial sequences are skippable
-customizable control schemes
-if the game is particularly long, "Hard" mode should be available from the start
-if you're going to have Trophies / Achievements / Skill Points /etc, make them things that are actual accomplishments, not "Turn on the Game! - 100G" or "Silver Trophy - Complete Story Mode!"
Things I'd personally like to see more of:
-concept art galleries as rewards for beating certain game modes
-sound tests
-bring back fun cheat codes