02-23-2011, 05:05 AM
Eh, it's just a minor annoyance, really. Sometimes there's lots of bones, and I like the models I rip to keep their rigging information.
Besides, not everything translates well from Brawl to Blender.Nintendo sometimes does some goofy things, like only putting reflection on part of a model, and a material is the only real way to do that.
Anyway, I did go in and do the work on it, so here's Palkia.
![[Image: Palkia_Preview.png]](http://i554.photobucket.com/albums/jj431/Tiberious_N/Models%20Resource%20Images/Palkia_Preview.png)
Besides, not everything translates well from Brawl to Blender.Nintendo sometimes does some goofy things, like only putting reflection on part of a model, and a material is the only real way to do that.
Anyway, I did go in and do the work on it, so here's Palkia.
![[Image: Palkia_Preview.png]](http://i554.photobucket.com/albums/jj431/Tiberious_N/Models%20Resource%20Images/Palkia_Preview.png)