@ JC Kane: The Running animations have been gone for 3-4 bases now, but that’s because they’re not needed (as the Trainers don’t run around on the battlefield)
In frame 12, the hand pulls back a bit from the motion of the arm, it’s a bit of exaggeration, but I still think this frame looks ok, but the arm in the 13th frame looks really odd, I’m trying to fix it up (I've been having the most trouble with that arm...)
@ Ville10: Just so we’re clear, we’re talking about the throwing Pokeball animation right (since he also has a Pokeball in the ‘Return’ animation)? And to make it simpler, we probably should’ve just said the arm with/without the Pokeball (I’m still just a little confused as to what you’re talking about)
Edit: Fixed frame 13? :
In frame 12, the hand pulls back a bit from the motion of the arm, it’s a bit of exaggeration, but I still think this frame looks ok, but the arm in the 13th frame looks really odd, I’m trying to fix it up (I've been having the most trouble with that arm...)
@ Ville10: Just so we’re clear, we’re talking about the throwing Pokeball animation right (since he also has a Pokeball in the ‘Return’ animation)? And to make it simpler, we probably should’ve just said the arm with/without the Pokeball (I’m still just a little confused as to what you’re talking about)
Edit: Fixed frame 13? :