(02-23-2011, 02:23 PM)Shadowth117 Wrote: @Tiberious Still, they made everything look very nice ingame so I can't disagree with their methods. Its not like other games don't do it either. The Halo games kill me with their detail maps and cube maps since there's no way to know which one in particular a model has without looking in the shader itself. When this isn't possible or the shader viewer doesn't define what is what in specific shader files this can be understandably frustrating on occasion.
See, I don't doubt Nintendo has things looking right and awesome on the Wii. It's just not easy to translate that to how PCs usually handle models, is all.
But, you know that if I can, I will.
Edit:
It's the arsenal bird!