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THUG 2 Skater Models
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I knew how to rotate them, but I was mainly concerned with making them perfectly straight. Would you, by any chance, know how to rotate an object to make it aligned with an axis? I know where the bottom edge of one model is, and all the other models need to be rotated by the same angles and moved by the same amount. So if I can figure out how to rotate that one model straight to the axis and record the differences, then I can probably do the rest easily. Thanks for the centering tip, though. I'm only just learning 3ds Max, so it really helps.
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Messages In This Thread
THUG 2 Skater Models - by Friedslick6 - 02-28-2011, 02:41 AM
RE: THUG 2 Skater Models - by Shadowth117 - 02-28-2011, 02:27 PM
RE: THUG 2 Skater Models - by Friedslick6 - 02-28-2011, 03:17 PM
RE: THUG 2 Skater Models - by Shadowth117 - 02-28-2011, 03:39 PM
RE: THUG 2 Skater Models - by Friedslick6 - 03-01-2011, 04:15 AM

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