03-02-2011, 12:25 PM
(This post was last modified: 03-02-2011, 12:32 PM by MetalSonic3.)
Thanks for the advices and all, guys! I did actually think of making boxes immune to bullets but wasn't sure if I would do that. I'll definetely change it to that.
And could change all the bullets to some kind of wumpas haha Even small ones.
And having my own characters.. well.. I did think of that too! But yeah as I added more Crash elements (those I just.. felt I had to add haha XD), it all just leaned towards Crash soon. I don't really have any idea for my own character anyway.. but I'll be sure to keep that idea open.
I'm adding spin attack into the game. Will be used when you're on ground, hold down and press Z.
I figured there's no way to destroy arrow crates if crates are immune to bullets.. so I'm adding that spin for that Plus a crash should always have a spin anyway
And could change all the bullets to some kind of wumpas haha Even small ones.
And having my own characters.. well.. I did think of that too! But yeah as I added more Crash elements (those I just.. felt I had to add haha XD), it all just leaned towards Crash soon. I don't really have any idea for my own character anyway.. but I'll be sure to keep that idea open.
I'm adding spin attack into the game. Will be used when you're on ground, hold down and press Z.
I figured there's no way to destroy arrow crates if crates are immune to bullets.. so I'm adding that spin for that Plus a crash should always have a spin anyway