03-02-2011, 04:17 PM
(03-02-2011, 02:36 PM)Shadowth117 Wrote: Yep, its an archive as you'd expect. Here's the unpacker for it: http://www.mediafire.com/?r86bk949lbgs5m7
The models are .XNO's, but remember that when they're converted you'll need 3DS Max to import them since the import uses Maxscript.
Thankyou so much!
I have managed to rip the main robot and SuperShadow and convert them.
I just have one final thing to ask. I have never used 3DS-Max before, I tend to use Blender instead. How do I add the .dds textures to the model in 3DS-Max?