03-03-2011, 04:36 PM
idk, some of your pieces are great but others aren't. There is a very large gap between those. I suggest making this gap as low as possible, so you can tackle different things without having a noticeable quality drop.
for example, your pokémon thing looks alright until it hits the cactus one, that looks very subpar. And that Mario mockup is perhaps one of the worst, because of the wonky lineart on Mario and on the ? block.
be easy on the texture too, because if done way too much, it can kill its readability.
for example, your pokémon thing looks alright until it hits the cactus one, that looks very subpar. And that Mario mockup is perhaps one of the worst, because of the wonky lineart on Mario and on the ? block.
be easy on the texture too, because if done way too much, it can kill its readability.