03-04-2011, 02:11 PM
I had some spare time to test 3dvia printscreen with dolphin, and I couldn't believe what I got with Metroid Prime 2:
The model comes out T-POSED!!! Try it if you don't believe me. There is of course a problem, when I convert the model over to another format through 3ds max or blender, the model is saved as one whole group or object. I want to break up the object so I can get rid of that useless triangle sticking out of the model's knee. This triangle will show up on all the models I rip. The best part about this model though is after conversion, there's no need for retexturing. So my stupid question is how do I ungroup the model?
The model comes out T-POSED!!! Try it if you don't believe me. There is of course a problem, when I convert the model over to another format through 3ds max or blender, the model is saved as one whole group or object. I want to break up the object so I can get rid of that useless triangle sticking out of the model's knee. This triangle will show up on all the models I rip. The best part about this model though is after conversion, there's no need for retexturing. So my stupid question is how do I ungroup the model?