03-04-2011, 02:30 PM
(03-04-2011, 10:20 AM)Skorpion Wrote: I know that models often have weird artifacts when ripped, such as the texture of the eyes being repeated over the face/other sections of the body, but I have my own method for fixing that, which leaves the original textures and UV mapping intact, even when combining the textures into one image.
What method would that be?