03-06-2011, 02:25 AM
(This post was last modified: 03-06-2011, 02:58 AM by Friedslick6.)
Oh sweet, you even got Psycho Mantis in his suit. I hadn't noticed that before. (Remember, each genome soldier model has a set of different eye textures.)
And yeah, the models do come out in a T-pose using 3DVia on the last Dolphin official build release. The only problem is that all character models captured are rendered in the same space.That means you have to manually seperate them. But the capture is made with categories, so it would be possible to seperate them. I'll get you a picture so you can understand what I mean.
EDIT: My mistake, the character models come out in a 90-degree straight pose, arms posed downwards.
That's how MGS and MGS2 stores character models in memory, so presumably MGSTTS does too. The models are still unposed, though.
And yeah, the models do come out in a T-pose using 3DVia on the last Dolphin official build release. The only problem is that all character models captured are rendered in the same space.That means you have to manually seperate them. But the capture is made with categories, so it would be possible to seperate them. I'll get you a picture so you can understand what I mean.
EDIT: My mistake, the character models come out in a 90-degree straight pose, arms posed downwards.
That's how MGS and MGS2 stores character models in memory, so presumably MGSTTS does too. The models are still unposed, though.