03-07-2011, 06:32 AM
On a side note; a technical question for dudes in the know - is 'more powerful 16 bit' actually a thing?
As far as I understand, that bittage is the limiter (short of memory-size, obviously) for what a game can do. So a 'more powerful 16 bit' would be 32 bit.
As far as I understand, that bittage is the limiter (short of memory-size, obviously) for what a game can do. So a 'more powerful 16 bit' would be 32 bit.