03-09-2011, 07:28 PM
(03-09-2011, 07:15 PM)Tiberious Wrote: Using hacks/codes to force them into T-Pose in the game and ripping that way.
Apparently, because of changes that were made to Dolphin, 3DVia grabs them from the memory instead of what's actually rendered.
In short, you don't need the posing codes, if what I'm hearing is correct. You also won't need to screw around with the FoV angle to get them simply close. It's more like what BRRes Viewer, BrawlBox or AiS puts out now.
Ah so that's what you mean. Well I guess for the most part that makes 3D Ripper DX obsolete for Dolphin, although I know 3D Via doesn't seem to work with some programs that 3D Ripper DX does. Still, I can at least say my SSBM rips are exact since I used the automatic FOV that 3D Ripper DX puts out if you use its Max import plugin.