Users browsing this thread: 9 Guest(s)
8-bit sonic sprites (Updated 3/17/11)
#6
It's a thing called readability. Look it up in the sprite dictionary thread. It's nothing to do with colours (although 5 is too many for Oracle-style sprites), but more to do with the structure of the sprite. You can't make a sprite this size and fit in every last detail. Instead, you want to get the general essence of the character and attempt to show what you do put in clearly.
Thanked by:


Messages In This Thread
RE: Sonic zelda oracle sprites - by verifiaman - 03-15-2011, 08:55 AM
RE: Sonic zelda oracle sprites - by verifiaman - 03-15-2011, 06:24 PM
RE: Sonic zelda oracle sprites - by Hoeloe - 03-15-2011, 06:37 PM
RE: Sonic zelda oracle sprites - by verifiaman - 03-15-2011, 06:51 PM
RE: Sonic zelda oracle sprites - by Cobalt Blue - 03-15-2011, 07:32 PM
RE: Sonic zelda oracle sprites - by verifiaman - 03-15-2011, 07:37 PM
RE: Sonic zelda oracle sprites - by Cobalt Blue - 03-15-2011, 07:53 PM
RE: Sonic zelda oracle sprites - by verifiaman - 03-15-2011, 08:38 PM
RE: Sonic zelda oracle sprites - by Cobalt Blue - 03-15-2011, 08:59 PM
RE: Sonic zelda oracle sprites - by verifiaman - 03-15-2011, 09:02 PM
RE: Sonic zelda oracle sprites - by Rakia - 03-15-2011, 09:42 PM
RE: Sonic zelda oracle sprites - by Rosencrantz - 03-16-2011, 01:05 AM
RE: Sonic zelda oracle sprites - by verifiaman - 03-15-2011, 09:45 PM
RE: Sonic zelda oracle sprites - by Rakia - 03-15-2011, 10:05 PM
RE: Sonic zelda oracle sprites - by verifiaman - 03-15-2011, 10:10 PM
RE: Zelda-ish sonic sprites - by Rakia - 03-15-2011, 10:34 PM
RE: Zelda-ish sonic sprites - by verifiaman - 03-15-2011, 11:04 PM
RE: Zelda-ish sonic sprites - by Rakia - 03-15-2011, 11:12 PM
RE: Zelda-ish sonic sprites - by verifiaman - 03-15-2011, 11:21 PM
RE: Zelda-ish sonic sprites and enemies - by Gors - 03-16-2011, 04:27 PM

Forum Jump: