03-22-2011, 08:12 PM
About the 3D not working; that's actually a genuine flaw of concept, rather than a specific issue with the Glassless technology. The Percentage of people who can't use 3D media at max capability is actually more than the people who can. Of course this is a sliding scale, but it's something of... a conceptual concern that the majority of the people you're trying to sell 3D to can't even use it. This is more of an issue with Films, since for those people, they're being made to pay more for a medium that doesn't work, and is unwatchable if you forego it (Have you taken your glasses off during a 3D movie? It's blurry and nauseating). I'm just thankful the 3D can be turned off, and is implimented in such a way that game mechanics don't hinge on it.