03-31-2011, 02:23 AM
The problem with making the first castlevania game's progress nonlinear is the fact that the game was planned to be traversed in one direction
Castlevania 1 NES vs. Harmony of Despair R. 10
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Castlevania 1 NES vs. Harmony of Despair R. 10 - by Ridureyu - 03-30-2011, 07:16 PM
RE: Castlevania 1 NES vs. Harmony of Despair R. 10 - by Proton - 03-30-2011, 07:20 PM
RE: Castlevania 1 NES vs. Harmony of Despair R. 10 - by Ridureyu - 03-30-2011, 07:24 PM
RE: Castlevania 1 NES vs. Harmony of Despair R. 10 - by Cobalt Blue - 03-30-2011, 07:37 PM
RE: Castlevania 1 NES vs. Harmony of Despair R. 10 - by Ridureyu - 03-30-2011, 07:43 PM
RE: Castlevania 1 NES vs. Harmony of Despair R. 10 - by SKELTON S. SKELETON - 03-31-2011, 02:23 AM
RE: Castlevania 1 NES vs. Harmony of Despair R. 10 - by Ridureyu - 03-31-2011, 11:22 AM
RE: Castlevania 1 NES vs. Harmony of Despair R. 10 - by Gors - 03-31-2011, 04:19 PM
RE: Castlevania 1 NES vs. Harmony of Despair R. 10 - by Ridureyu - 03-31-2011, 10:12 PM
RE: Castlevania 1 NES vs. Harmony of Despair R. 10 - by Cobalt Blue - 03-31-2011, 10:23 PM
RE: Castlevania 1 NES vs. Harmony of Despair R. 10 - by Ridureyu - 03-31-2011, 10:54 PM
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