(04-03-2011, 04:40 PM)StarSock64 Wrote: Of course comparing Dedede's sprite to Kirby's make sense. Just because a sprite's bigger or has more parts to it, that doesn't make it okay to suddenly give it a different shading style. If a boss doesn't look right next to the game's -playable character-, or, y'know, every other sprite in the game (because it doesn't), then that's kind of a problem. It's overshaded and not very fitting so you can afford to try to fix it.
That said, I do like your lineart, though I didn't really have a problem with the other one either.
If it's overshaded, then please tell me where, because looking at sprites of a random character such as Biospark, the way it and my Dedede sprite are shaded are not too dissimilar. Unless when you say "overshaded" or "a different shading style", you mean that there is too much contrast, and that each value needs to be more distinct, because I'm taking it to mean that there are too many values on the sprite, which wouldn't make any sense.