04-12-2011, 07:33 AM
(This post was last modified: 04-12-2011, 07:34 AM by mugeninfo25.)
(04-10-2011, 11:04 PM)Shadowth117 Wrote:(04-10-2011, 04:02 PM)mugeninfo25 Wrote:(04-10-2011, 09:17 AM)Shadowth117 Wrote: This is some cool stuff, but out of curiosity why are you exporting them in .obj format only since these export with bones? I mean if they didn't I could understand, but it'd be awesome if you exported to something like .DAE as well so it can be imported already rigged.
The space size is a reason if you include the animations. I am going to post the rigged models and animations later on anyway, so its all good
Well animations seem to compress fairly well, but rigged models by themselves don't take up a lot more than regular models and are very nice to have. Its not like you have to have animations in the model file to have the rigging.
Yea your right, next time I'll just put both files together sorry about the mix up
(04-11-2011, 09:51 AM)adriano gt Wrote: Good work...
Keep it is so.
thanks