04-14-2011, 06:17 PM
That idea is valid, but only if the gameplay 'rules' change regularly (every world location, for example) and the core gameplay engine doesn't change.
I reccomend you take a look at NIER (PS3/360) and/or Kingdom Hearts Re:Coded (DS) - they both explore regular gameplay style changes to reasonable effect.
I will say though that those sprites and screenshots look rather distorted.
I reccomend you take a look at NIER (PS3/360) and/or Kingdom Hearts Re:Coded (DS) - they both explore regular gameplay style changes to reasonable effect.
I will say though that those sprites and screenshots look rather distorted.