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Sonic the Werehog custom sprites
#5
Welcome Dabbido, to TSR. Your sheet DOES still need some work, including but not limited to:
1. Having the SUPER-large and long arms might need a bit of reducing... In places, a lot...
2. I'm pretty sure the "Walking" pose is not the same as the were-hog's is IN game, but since the game's not out yet, I can't critique much in this.
3. Make the "run" pose actually face to the right, not INTO the screen. If you're trying to make this Advance-style, you have to make that match. (Perhaps you're making this fit into those similar sprites from Sonic Advance 3, right?)
4. The stretchy arms effects could use a little bit of work. Speed blurring also helps.
5. And yes, Sonic's body should be chunkier.
6. The "idle" poses ("primary stance") look okay for a base. However, you need it to seem that he is "standing" with a curved back, as if his top half of his body is really heavy and his arms are pulling him down. Like a gorilla, almost.
7. DON'T GIVE UP ON THIS! These are the first STWH (Sonic the Were-hog) sprites I've ever seen, and it'd be great to have them on TSR first!
~ Returned from the brink ~

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Messages In This Thread
Sonic the Werehog custom sprites - by dabbido - 10-06-2008, 01:15 PM
RE: Sonic the Werehog custom sprites - by Miles07 - 10-06-2008, 09:40 PM
RE: Sonic the Werehog custom sprites - by Miles07 - 10-07-2008, 12:04 PM
RE: Sonic the Werehog custom sprites - by Chdonga - 10-07-2008, 05:40 PM
RE: Sonic the Werehog custom sprites - by Miles07 - 10-07-2008, 11:21 PM
RE: Sonic the Werehog custom sprites - by dabbido - 10-08-2008, 09:16 AM
RE: Sonic the Werehog custom sprites - by dabbido - 10-08-2008, 09:30 AM
RE: Sonic the Werehog custom sprites - by dabbido - 10-09-2008, 01:59 PM
RE: Sonic the Werehog custom sprites - by Miles07 - 10-10-2008, 02:40 PM
RE: Sonic the Werehog custom sprites - by dabbido - 10-11-2008, 10:27 PM
RE: Sonic the Werehog custom sprites - by Miles07 - 10-13-2008, 11:23 AM

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