04-27-2011, 01:03 PM
(This post was last modified: 04-27-2011, 01:05 PM by Friedslick6.)
Here's the result of running the file though TextureFinder 2.1, in pixel formats of "332 = 8" and "2222 = 6+2," at 382 width and 0 shift:
The individual sprite pallette data can't be read by this program, unfortunately. But hopefully this info might be able to help you if nothing else.
You can find the program used here.
The individual sprite pallette data can't be read by this program, unfortunately. But hopefully this info might be able to help you if nothing else.
You can find the program used here.