05-03-2011, 09:59 AM
Haptic feedback? Really? That's their big plan?
That's not a technology that can really be applied to games generally, what extra depth or extra functionality are they expecting that to bring?
The main application for having a tactile touchscreen would be for interfaces or controls as far as I can tell, say with the iPhone or iPad, being able to feel where the onscreen keyboard is and such, which becomes totally redundant once you realise you're holding a controller, with actual physical buttons right there.
The only way I can see this being any use at all is if games use the touchscreen on the controller for game specific or situational controls, so they could move away from the pure analogue controls and do things like digital sliders and pots, but even with that I can't imagine you'd exactly lose much by not having haptic feedback.
That's not a technology that can really be applied to games generally, what extra depth or extra functionality are they expecting that to bring?
The main application for having a tactile touchscreen would be for interfaces or controls as far as I can tell, say with the iPhone or iPad, being able to feel where the onscreen keyboard is and such, which becomes totally redundant once you realise you're holding a controller, with actual physical buttons right there.
The only way I can see this being any use at all is if games use the touchscreen on the controller for game specific or situational controls, so they could move away from the pure analogue controls and do things like digital sliders and pots, but even with that I can't imagine you'd exactly lose much by not having haptic feedback.