I tried what you said... but still it has wrong UV locations... As I said before it happens with every model I tested xcept for Groudon.
I tested on Shaymin Sky forme... but the result is the same as happened on previous tests... It became painted in red, with white parts on eyes and mouth sections and had other colours on render... it's like the UV maps are wrong... I tried to fix it with all my knowledge of UVW maping but all the model textures I tested,
Mew, Shaymin (Both formes) and Suicune had the same problem.
here's a proof
How can I fix this????
Only Groudon had correct UV map.
Also I am not a nOOb at texture mapping... I know that the location of the textures are wrong... but I can change it easily on Cinema 4D and 3D Studio Max.
the thing that seems I cannot is to fix the UVW mapping.
I tested on Shaymin Sky forme... but the result is the same as happened on previous tests... It became painted in red, with white parts on eyes and mouth sections and had other colours on render... it's like the UV maps are wrong... I tried to fix it with all my knowledge of UVW maping but all the model textures I tested,
Mew, Shaymin (Both formes) and Suicune had the same problem.
here's a proof
How can I fix this????
Only Groudon had correct UV map.
Also I am not a nOOb at texture mapping... I know that the location of the textures are wrong... but I can change it easily on Cinema 4D and 3D Studio Max.
the thing that seems I cannot is to fix the UVW mapping.