05-15-2011, 09:44 AM
(05-13-2011, 09:03 PM)Teddy The Elite Wrote: Confirming Eli's win.
I was watching. It seems you try and rely on Hex alot. You know even after the ailment, Shadow Ball still has more power?
http://bulbapedia.bulbagarden.net/wiki/Hex_(move)
Quote:Hex inflicts damage and will have double the power when the target is affected by a major status ailment.
Shadow Ball has 80 base power while Hex (after status ailment) will have 100. Hex will always have more base power after a status ailment.
Teams that use Hex should probably also use Toxic Spikes.