05-22-2011, 03:51 PM
You should keep in mind that the maps in the DS Pokemon games, like B/W are made with 3d graphics and not pixels. So even as a vector you will still get distortion, that's why there are hardly any on tSR. I do appreciate the feedback, but no one has told me anything helpful yet. It's just been a bunch of complaining and shame-on-yous. Since you're experts, maybe you can give me some tips on how to properly rip the map.