Well from what I can tell on the human characters you added a lot of shading around some of the outlines, namely the shoulders, and the old guy has a bit much shading on the top and sides of his hair. Try adding more shading to the lower part of his head to properly indicate light source.
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BIS/ML3 Sprites
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BIS/ML3 Sprites - by recme - 05-20-2011, 08:46 PM
RE: BIS/ML3 Sprites - by Azure-Tranquility - 05-20-2011, 09:32 PM
RE: BIS/ML3 Sprites - by recme - 05-20-2011, 09:38 PM
RE: BIS/ML3 Sprites - by Cobalt Blue - 05-20-2011, 10:01 PM
RE: BIS/ML3 Sprites - by Azure-Tranquility - 05-20-2011, 10:07 PM
RE: BIS/ML3 Sprites - by BynineB - 05-21-2011, 08:30 AM
RE: BIS/ML3 Sprites - by Garamonde - 05-21-2011, 09:05 AM
RE: BIS/ML3 Sprites - by recme - 05-21-2011, 09:48 AM
RE: BIS/ML3 Sprites - by Azure-Tranquility - 05-21-2011, 12:32 PM
RE: BIS/ML3 Sprites - by Marth - 05-22-2011, 12:23 AM
RE: BIS/ML3 Sprites - by Azure-Tranquility - 05-22-2011, 01:01 AM
RE: BIS/ML3 Sprites - by Marth - 05-22-2011, 04:17 AM
RE: BIS/ML3 Sprites - by Azure-Tranquility - 05-23-2011, 11:30 AM
RE: BIS/ML3 Sprites - by recme - 05-24-2011, 08:44 PM
RE: BIS/ML3 Sprites - by Garamonde - 05-22-2011, 09:28 AM
RE: BIS/ML3 Sprites - by recme - 05-22-2011, 06:25 PM
RE: BIS/ML3 Sprites - by Garamonde - 05-22-2011, 06:34 PM
RE: BIS/ML3 Sprites - by Garamonde - 05-24-2011, 08:53 PM
RE: BIS/ML3 Sprites - by recme - 05-24-2011, 09:05 PM
RE: BIS/ML3 Sprites - by StarSock64 - 05-24-2011, 09:25 PM
RE: BIS/ML3 Sprites - by recme - 05-25-2011, 05:34 PM
RE: BIS/ML3 Sprites - by Rosencrantz - 05-25-2011, 06:21 PM
RE: BIS/ML3 Sprites - by Proton - 05-25-2011, 06:40 PM
RE: BIS/ML3 Sprites - by recme - 05-25-2011, 07:11 PM
RE: BIS/ML3 Sprites - by brandman1996 - 05-25-2011, 07:54 PM
RE: BIS/ML3 Sprites - by Rakia - 05-24-2011, 09:11 PM
RE: BIS/ML3 Sprites - by recme - 05-24-2011, 09:17 PM
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