05-29-2011, 02:03 AM
Lo there, first post here! I'm a novice spriter whose only experience is with mechanical stuff and still images. I'm here since I don't know anyplace better to ask questions in regards to my spriting
I start off with this: I want to work on a game with all the elements I've been looking for but could never find, mainly as the main element, niche stuff.
So yes, I need help, critique and comments on the sprites that are there, and hopefully sprites to come.
![[Image: secBot1.png]](http://filesmelt.com/dl/secBot1.png)
This, is what I'm currently working on, a multipurpose cyborg body (comes with a one-handed anti-cyborg plasma cannon!) often found in use with private security companies. Please forgive me for the rough legs and or other parts of the sprite, they're pretty much going to be that way (rough) until I get the walk cycle as close to how I want it.
![[Image: secBot12.gif]](http://filesmelt.com/dl/secBot12.gif)
This, is my first attempt at a walk cycle, for some reason it just, doesn't feel right for the cyborg, and I don't think I'm going about this the right way. Should I blame most of the problems on the body's lack of animation?
I start off with this: I want to work on a game with all the elements I've been looking for but could never find, mainly as the main element, niche stuff.
So yes, I need help, critique and comments on the sprites that are there, and hopefully sprites to come.
![[Image: secBot1.png]](http://filesmelt.com/dl/secBot1.png)
This, is what I'm currently working on, a multipurpose cyborg body (comes with a one-handed anti-cyborg plasma cannon!) often found in use with private security companies. Please forgive me for the rough legs and or other parts of the sprite, they're pretty much going to be that way (rough) until I get the walk cycle as close to how I want it.
![[Image: secBot12.gif]](http://filesmelt.com/dl/secBot12.gif)
This, is my first attempt at a walk cycle, for some reason it just, doesn't feel right for the cyborg, and I don't think I'm going about this the right way. Should I blame most of the problems on the body's lack of animation?