10-09-2008, 01:59 PM
(10-08-2008, 09:45 AM)StarhedgehogPL Wrote:(10-06-2008, 09:40 PM)Miles07 Wrote: Welcome Dabbido, to TSR. Your sheet DOES still need some work, including but not limited to:I agree with him ,the sprites need more improve .
1. Having the SUPER-large and long arms might need a bit of reducing... In places, a lot...
2. I'm pretty sure the "Walking" pose is not the same as the were-hog's is IN game, but since the game's not out yet, I can't critique much in this.
3. Make the "run" pose actually face to the right, not INTO the screen. If you're trying to make this Advance-style, you have to make that match. (Perhaps you're making this fit into those similar sprites from Sonic Advance 3, right?)
4. The stretchy arms effects could use a little bit of work. Speed blurring also helps.
5. And yes, Sonic's body should be chunkier.
6. The "idle" poses ("primary stance") look okay for a base. However, you need it to seem that he is "standing" with a curved back, as if his top half of his body is really heavy and his arms are pulling him down. Like a gorilla, almost.
7. DON'T GIVE UP ON THIS! These are the first STWH (Sonic the Were-hog) sprites I've ever seen, and it'd be great to have them on TSR first!
Yeah you are all right, I need improvement....would someone care to help me with the "speed blurring"? I dont have a clue...