05-30-2011, 03:21 AM
Now that I think about it, I may have used the Collada Max plugin to export those so if you're using the Autodesk plugin it won't read those materials right. You could either download the Collada Max plugin or just guess and check by replacing the textures on the materials until you get the right ones. Either way should work fine though, especially since there aren't a whole lot of textures for those models.
Edit: Also if you need help getting your scene's materials into the material editor, go into Rendering and then material library/browser. Than you can open your material editor and drag any materials from there into your material editor's slots and mess around. You can also double click one to replace the currently selected slot in the Material Editor with the material you double clicked in the Material Browser.
Edit: Also if you need help getting your scene's materials into the material editor, go into Rendering and then material library/browser. Than you can open your material editor and drag any materials from there into your material editor's slots and mess around. You can also double click one to replace the currently selected slot in the Material Editor with the material you double clicked in the Material Browser.