05-30-2011, 02:38 PM
(This post was last modified: 05-30-2011, 02:41 PM by brandman1996.)
(05-30-2011, 12:35 PM)Chris2Balls :B Wrote: there was dithering on the gba versions actually.
I know but they didn't use it near as often as the GBC days and now has for the most part, phased out.
(05-30-2011, 12:35 PM)Chris2Balls :B Wrote: if animating a sprite, i don't recommend dithering: it's far too laborious.
Well, that just depends on how much work and time your willing to put into a sprite. Obviously if your working on a game and it has a deadline, you want to hurry up so your quality lessens, where as a little side project done in leisure it will have better quality as you will have more time and a little bit more passionate. Not to say this is set in stone, but for the most part it's true.
EDIT: Chris, did you know your "[:B]" fucks up quotes? It thinks the "]" part is the end of the quote tag and throws the rest of the info into the quote. I ended up just getting rid of them.