05-30-2011, 08:45 PM
First post, woop woop.
I'm making a rather large game, but first things first. I need some input on my spriting because I know there's plenty of room for improvement.
Viola, Ore, the main protagonist. A boring, pessimistic, underachieving, yet likable character.
Some of you may remember me asking for help with this on the GMC forums; thanks, no offense intended, just trying to seek more professional help. (Hats off to Yal and Lloyd_irving (Guy) for helping me out.)
I'm looking for ways to improve the style and make him look less 'stiff' and 'flat'. With his arms being so straight, it's difficult to put him in other poses. I'm also trying to keep the shades at a minimum. I'm looking for a new style that's realistic enough to be taken seriously, but also stylish. (i.e., tiny feet, emphasized facial features, disproportional body structure) I would like to see other people's take on this character so I can improve and sprite the rest of the characters without a problem. Thanks in advance.
I'm making a rather large game, but first things first. I need some input on my spriting because I know there's plenty of room for improvement.
Viola, Ore, the main protagonist. A boring, pessimistic, underachieving, yet likable character.
Some of you may remember me asking for help with this on the GMC forums; thanks, no offense intended, just trying to seek more professional help. (Hats off to Yal and Lloyd_irving (Guy) for helping me out.)
I'm looking for ways to improve the style and make him look less 'stiff' and 'flat'. With his arms being so straight, it's difficult to put him in other poses. I'm also trying to keep the shades at a minimum. I'm looking for a new style that's realistic enough to be taken seriously, but also stylish. (i.e., tiny feet, emphasized facial features, disproportional body structure) I would like to see other people's take on this character so I can improve and sprite the rest of the characters without a problem. Thanks in advance.