05-30-2011, 10:54 PM
the difference is that jet set radio's plot was made to be split between two games.
a jet force gemini sequel, just like banjo kazooie sequels, would be pretty much stand alone games with some key elements for the sake of continuity. the game itself was pretty solid, despite the plot being somewhere between irrelevant and non existant(or even unnecesary).
pretty much like what a port of blast corps would be.
and i was about to add body harvest into this but basically just cause games are for the most part everything that makes body harvest fun(except for battling giant space ants in 1920)
a jet force gemini sequel, just like banjo kazooie sequels, would be pretty much stand alone games with some key elements for the sake of continuity. the game itself was pretty solid, despite the plot being somewhere between irrelevant and non existant(or even unnecesary).
pretty much like what a port of blast corps would be.
and i was about to add body harvest into this but basically just cause games are for the most part everything that makes body harvest fun(except for battling giant space ants in 1920)