06-01-2011, 02:41 PM
Wow! That's incredible. I love the graphics in that game =)
You can rip all the graphics that move (i.e. characters, animations, and really anything that is moved in the game) directly from the disc with PSicture.
https://docs.google.com/leaf?id=0B6sw6hj...5&hl=en_US
There are 3250 files each containing ~20 graphics.
Here they are in BMP
https://docs.google.com/leaf?id=0B6sw6hj...1&hl=en_US
and here in PNG
https://docs.google.com/leaf?id=0B6sw6hj...w&hl=en_US
Are all graphics ripped from memory in 16x16 or is it just the background?
If the 16x16 pieces always are placed in the same coordinates, and have to be assembled in the same order, then I can write a script that will output the assembled backgrounds, if you like?
You can rip all the graphics that move (i.e. characters, animations, and really anything that is moved in the game) directly from the disc with PSicture.
https://docs.google.com/leaf?id=0B6sw6hj...5&hl=en_US
There are 3250 files each containing ~20 graphics.
Here they are in BMP
https://docs.google.com/leaf?id=0B6sw6hj...1&hl=en_US
and here in PNG
https://docs.google.com/leaf?id=0B6sw6hj...w&hl=en_US
Are all graphics ripped from memory in 16x16 or is it just the background?
If the 16x16 pieces always are placed in the same coordinates, and have to be assembled in the same order, then I can write a script that will output the assembled backgrounds, if you like?