06-04-2011, 05:32 PM
huge advice:
skeletal animations and rotating sprites in general work best on larger sprites, mainly for the obvious reason that a smaller sprite's details get all screwed when rotated. and given the really low contrast these have, you might as well either work on a better desing that allows more readbility or at least try a more efficient/saturated color scheme,
skeletal animations and rotating sprites in general work best on larger sprites, mainly for the obvious reason that a smaller sprite's details get all screwed when rotated. and given the really low contrast these have, you might as well either work on a better desing that allows more readbility or at least try a more efficient/saturated color scheme,