06-04-2011, 06:16 PM
(06-04-2011, 05:32 PM)Fuchikoma Wrote: huge advice:
skeletal animations and rotating sprites in general work best on larger sprites, mainly for the obvious reason that a smaller sprite's details get all screwed when rotated. and given the really low contrast these have, you might as well either work on a better desing that allows more readbility or at least try a more efficient/saturated color scheme,
That's where I'm going to fall flat. Since I've worked with the sprite, I have a hard time seeing the readability issues. It's at this point that I ask to see a "fixed" version of my sprite so that I can see what I'm supposed to be doing, though I never really get that... Please?