06-05-2011, 10:05 PM
(This post was last modified: 06-05-2011, 10:10 PM by ZaeTelapo!.)
(06-05-2011, 09:41 PM)PatientZero Wrote: Have none of you ever stopped playing a game because you get stuck and just can't be bothered to keep trying different solutions for hours?Sorry couldn't hear you over the excuse of being lazy.
Not everyone has the hours to invest in playing a game that's just being frustrating, personally I play games because I enjoy them, not because struggling through them somehow makes me a better person, I've flat out given up on a good number of games purely because I got stuck and it stopped being fun, including OoT.
With any luck having the option to be walked through that aggravation will stop that happening.
(also: protip, nobody likes elitist gamers.)
Now days people see an event in a game where you must use your head or have good reaction time as a flaw, but in reality it is nothing more then a simple excuse for them not to attempt at all, maybe some games are stupid with it, but nullifying that will just make you reliant on it and in truth destroying the purpose of the game entirely.
You can't enjoy a puzzle game when the game solves it for you, that is the purpose of the game, to solve puzzles and so forth.
With that in mind, super guide is nothing more then an excuse to not try.
If anything should be done it should be a feature to solve things in different ways to progress, drifting away from the ever so linear one path that people may not see.
Oh yeah, elitism is bad.