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Non Existing Video Games You Would Love To Have
Pokemon console WRPG. Instead of starting in Sleepyville Town you would start in a huge central town hub (similar to Castelia City from B/W, except maybe even bigger), allowed to tackle the 6 gyms in whichever order you want to (the levels of trainers and wild Pokemon would scale up automatically). Along the way you would meet Team Rocket (or whichever other team, it has to be mafia-esque though) and can either choose to join them or defeat them. Once you join them there could also be other roles other than just good guy or Team Rocket, e.g. being a spy or double agent for the Pokemon League, which would branch the plot in different directions and lead to different endings.

Battles, instead of being traditional Pokemon combat, would take place on a sort of SRPG-style grid (taking place directly on the overworld -- seamless transition, with the overworld environment being used in battle) on which you'd move your Pokemon around all at once in one turn. (Maximum number of Pokemon would still be six.) However, the same principles (elemental weaknesses/resistances, helping moves, etc.) would still be in place, and there would probably be special effects for certain types (e.g. flying types can move more spaces in one turn, fire types can move in lava, water types in water, etc.) Partner helping moves would still be present, except they would affect any of your Pokemon within a certain small radius of the Pokemon using it. And maybe, for Team Rocket battles, the opponent's Pokemon could actually directly attack your trainer itself, so you have to position your Pokemon to protect yourself while at the same time attacking the opponent's?

You would also be able to use any Pokemon move in the overworld, for environmental effects and etc., not just HMs. This could lead to some interesting puzzle situations (though it might get annoying catching the Pokemon that can use the TMs if you don't have them) -- e.g. one that immediately comes to mind is using Rain Dance to change water levels in a dungeon. Speaking of catching Pokemon, they would probably have to appear in large groups as opposed to just one on one due to the battle system (which would also make it easier to catch them and less running around in grass). Wild Pokemon would also not give EXP, though (only trainer battles), which would mean pretty much no grinding required to beat the game if it's balanced. (On second thought it might be a bad idea to limit it entirely since people might want to get to lv100 on every mon, maybe have one or two specific locations for it after beating the game? Battle Tower?)

So yeah. Dream Pokemon game, etc. Won't ever happen though Sad

Alternatively: A real Sonic Adventure 3 or Sonic 4.


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RE: Non Existing Video Games You Would Love To Have - by DavidCaruso - 06-06-2011, 08:34 PM

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