06-08-2011, 12:54 AM
(06-07-2011, 02:05 PM)RandomRedMage Wrote:Oof. Unfortunately, the DAE files are Autodesk-based, and don't work properly in Blender, as far as I know...(06-07-2011, 01:53 PM)Random Talking Bush Wrote: Haven't had any issues with the faces before, and unlike the BRRESViewer, the DAEs that it exports keeps each polygon group as a separate object, so the multiple hands and cel-shading layers can be manipulated more easily.
Ohh cool, Thats handy. Though Blender doesn't seem to like the DAEs that it exports. Importing them gets me nothing.